[enactive cinema with pia tikka @ the ioct]

From the IOCT blog:
"PIA TIKKA
Enactive Cinema
The Future of Creative Technologies
IOCT Lab
24th October 2008, 4.30pm
***
A New Concept in Cinema
The Enactive Cinema project introduces a novel kind of interactive cinema genre, which is described as enactive cinema:
How the narrative unfolds, and how rhythm and soundscape emerge, depend on how the spectator experiences the emotional dynamics between the characters. Enactive cinema emphasizes unconscious interaction between the cinema spectator and the cinema. Instead of the spectator directly manipulating the narrative, its unfolding is affected by the spectator’s emotional participation. The project suggests that unconscious and conscious experience interact in an inseparable and complex manner. The cinema experience is more than seeing and hearing. It is about sensing and re-living of one's own experience in what happens to the 'others'. This is, ENACTIVE CINEMA.
- Wanted to reinterpret Eisenstein's dynamic organic film theory of montage
- how to capture the dynamic nature of his theories in today's new media
- so used parachronic reading which is outside of time, recurise: linearity of historical time as put into brackets, or substituted by recursive dynamics of experience, a nowness involving events in a spiral manner.
- biomechanics: early Eisenstein and montage of attractions (1923)
- ecstasy : holistic experience auditory and visual
- She jumps over the other people important to Eisenstein - hegel, darwinism, karl marx, vygotsky, alexander bogdanov (political rival of Lenin, retired himself from political scen and in 1928 he died but founded "techtology"

"unifying all social, biological and physical sciences, by considering them as systems of relationships, and by seeking the organizational principles that underly all systems. His work "Tektology: Universal Organization Science", finished by the early 1920s, anticipated many of the ideas that were popularized later by Norbert Wiener in Cybernetics and Ludwig von Bertalanffy in the General Systems Theory. There are suggestions that both Wiener and von Bertalanffy might have read the German translation of Tektology which was published in 1928. In Russia, Lenin (and later Stalin) considered Bogdanov's natural philosophy an ideological threat to the dialectic materialism and put tectology to sleep. The rediscovery of Bogdanov's tectology occurred only in 1970s."
- Pia's theoretical background - emotion dynamics, cognitive ecologism (Ulric Neisser), recent neroscientific views of the human mind (Gallese), emmbodied simulation (Gallese), emotions as cognition (Antonio Damasio), homeostasis theory of cinema viewing (Torben Grodal)
- gallese draws on merleau-ponty: the body is...that strange object...
- Gallese and george lakoff collabor5ations on embodies role of experience, semantic studies and neuroscience (see this excellent article that i read the other day)
- toolbox for authoring and describing intersubjective cinematic understanding derived from Theory of Metaphors (Lakoff and Johnson, 1999)
- a way to get a hold of the cinematic experience via the tracking of sensorimotor aspects and spatial dynamics
- gap between phenomenology and how we describe the experience or gap between the phenomenological and the neurological - how to build a bridge between these
- embodied metaphors
- "My goal is to shed light and define novel perspectives especially on the categorization and attribution of emotions within the cinematic narrative. The artistic and scientific outcome is an “intelligent” cinematic system that anticipates and makes inferences about emotional narrative paths suggested by the spectator-participants' bodily actions. "
- enactive cinema - how the narrative unfolds depends on how the spectator experiences emotional dynamics between the characters
- dynamic emotion ecology refers to the dynamic interactinon between spectator and psychophysiological states
- emphasises unconscious interaction between narrative and emotional participation, the invitation to enact is very gentle. 5 chairs invite the spectator to sit down, there are also other biofeedback sensors measuring emotional level etc...
Data that was monitored - heart rate, breathing rate, activity monitoring, non-body contact - all of this information can go into a toolbox for authors on how to create a narrative.
Have a look at the following video for an interpretation of Eisenstein's visual "vocabulary"
Labels: film, gaming, interaction, interface, literacy, narrative, neurological, neuroscience, new media, physiology



jess @ jesslaccetti.co.uk





