23.9.08

[chris joseph and NRG]

a cyclist enjoying the unfolding of the digital narrativeToday Chris Joseph, digital writer in residence at the IOCT presented his latest project, NRG. A culmination of his two years at the IOCT resulted in an impressive hybrid piece of electronic art that highlights issues pertaining to digital literacy, digital art, art reception, performance, narrative, multimodality, interaction, performance and the environment. Chris is well known for his work on multimodal digital fiction Inanimate Alice (with Kate Pullinger) and his work has frequently been nominated for a variety of prizes. Some examples:






2008:



  • Finalist (Interactive productions category), Learning on Screen Awards 2008, British Universities Film & Video Council, UK

  • 2007:
  • Selected Finalist, 2008 CULTURAS Intercultural Dialogue Awards, Madrid, Spain [Alicia Inanimada, Episodio 1: China]

  • Selected Finalist, 8th Seoul International Film Festival, Seoul, Korea [The Surveys]

  • IBM New Media Prize, 20th Stuttgarter Filmwinter, Stuttgart, Germany [Inanimate Alice, Episode 1: China]

  • Selected Works, 20th Stuttgarter Filmwinter, Stuttgart, Germany [Inanimate Alice, Episode 1: China and Inanimate Alice, Episode 2: Italy]



  • Today Chris presented NRG at the IOCT. This work is a combination of bicycle, human power, narrative, multimodality and a laptop. Chris notes that he was initially very interested in raising the question of sustainability in electronic art, a question seemingly often overlooked. Spurred on by the success of The Magnificent Revolutionary Cycling Cinema, Chris attempted his own pedal-powered system. Players or readers or interactors must cycle to generate the story which appears on a laptop hooked up to the bike. As Chris says:
    It's 2010 and you have been appointed to lead the new World Energy Directorate, with the powProfessor Sue Thomas introducing Chris Josepher to control international spending and research on energy sources and production. Your decisions will influence the life of billions of humans, countless species and the Earth as a whole. How will your choices change all our lives during the planet's next forty years of industrial development?

    Part environmental game, part multimedia artwork, NRG (short for En-er-gy) is self-sustaining, people-powered installation. No previous knowledge about energy issues is assumed or required, but NRG is intended to stimulate thought and discussion about energy consumption, its links to global warming and the need for the development of lifestyle alternatives.

    ***

    Over the past fifty years electronic art has grown to become an established genre, yet energy – specifically the power required to view a work, as well as create it - is rarely acknowledged. But a electronic writers, artists and musicians must confront the fact that natural resources (converted to electricity) are continually required in order for the work to be experienced by both physical and virtual audiences. So in responding to the IOCT - an institution at the forefront of electronic creation - it seemed natural that my residency work should consider energy, both as a narrative theme and in the practical realisation of the piece.


    NRG resides on a laptop that is not connected to the mains, but instead requires power to be periodically supplied by its ‘players’ through a bicycle generator. To play, simply select which energy sources the world should invest in, choosing as few or as many as you wish. Just as in the real world, the choices made will have significant impacts upon energy supply and use, population, carbon dioxide levels and other planet-wide measurements over the next five decades.

    Perhaps the reading/kind of performance required to understand this work is a good example of transliteracy and of transdisciplinarity - various modes and disciplines coming together.


    Congratulations Chris and best of luck!







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    23.6.08

    [montreal RFid public bikes 4 rent]

    The other day on BBC we were told Bristol has been named as England's first "cycling city" and that Bristol has received a share of £100m from the government in order to help encourage other commuters to take up cycling. An excellent idea I think. Other cities that will get a cut of the funding are: York, Stoke, Blackpool, Cambridge, Chester, Colchester, Leighton Buzzard, Southend, Shrewsbury, Southport and Woking. Sadly...it seems no city in Hertfordshire was chosen and cities here could really do with some money for cycle paths at least.

    Now I read via treehugger that Montreal is the first in Canada to offer cycle rentals.

    How about this:

    Montreal's new public bike sharing system or "PBS," as it's being called, relies on a new bike design, solar powered stations, wireless inventory management, and software to manage it all. The website is wonderful, and we suggest you pay it a visit here.

    The entire system was designed from a clean sheet, intended to marry the practical with the aesthetic. World-renowned industrial designer Michel Dallaire was entrusted with the design of the physical components. The bikes themselves feature clean lines and a sleek look that in no way compromises their sturdiness and safety. Design elements are carried over to the technical platforms, bike docks and pay stations. All with the intention making the PBS an enhancement to the urban landscape, not an impediment to enjoying it.
    The best part: riders can find the rental bike nearest them via internet. At last, a non-frivolous use for cell phone browsers.
    Innovation is another hallmark of the PBS. It employs cutting-edge technologies to their best advantage: the entire system is solar-powered and uses wireless communication. All the components are modular. With no need for permanent installations or external energy sources, the technical platforms that constitute the base of the stations can simply be dropped off at any desired location without incurring expensive infrastructure work. No need to excavate or anchor the platforms to the street. And no need to install electrical or communication cables.

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