22.10.09

[digital materials]


It seems quite apt, following the discussion over at the Transliteracy Research Group blog, that this new publication made its way into my inbox.




Reading Erna Kotkamp's chapter on e-learning I find numerous echoes with my own thinking of both transliteracy and pedagogy.


Here is just one, Kotkamp notes:


"According to Dewey, ‘all genuine education comes about through experience’ (Dewey 1938, 13). In a classroom setting this means that the experience of a learner has to be incorporated in the teaching to improve the learning process" (66).




Precisely. As with transliteracy, we learn about it through experience. And then reflecting on the experience - the coming together of modes, views, participatory sections - can be incorporated into the larger understanding of what transliteracy is meaning (gerund because it's under construction).


Digital Material: Tracing New Media in Everyday Life and Technology
Edited by Marianne van den Boomen, Sybille Lammes, Ann-Sophie Lehmann, Joost Raessens, and Mirko Tobias Schäfer


Three decades of societal and cultural alignment of new media yielded to a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. New Media Studies crystallized internationally into an established academic discipline, which begs the question: where do we stand now? Which new issues have emerged now that new media are taken for granted, and which riddles remain unsolved? Is contemporary digital culture indeed all about 'you', or do we still not really understand the digital machinery and how it constitutes us as 'you'? From desktop metaphors to Web 2.0 ecosystems, from touch screens to blogging to e-learning, from role-playing games to Cybergoth music to wireless dreams, this timely volume offers a showcase of the most up-to-date research in the field from what may be called a 'digital-materialist' perspective.


The book is available in print from Amsterdam University Press (ISBN 978 908964 0680) and as a PDF file under a Creative Commons License (BY NC ND).

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